#include "monster_bitmap.h"

PROGMEM prog_uchar monster_bitmap[] = {

8,8,
0b00110100,
0b10000001,
0b01100110,
0b11011011,
0b01011010,
0b00100100,
0b10011001,
0b01011010,

8,8,
0b10111101,
0b10000000,
0b00000000,
0b00000000,
0b00000000,
0b00000000,
0b00000000,
0b00000000,

8,8,
0b10011001,
0b00111101,
0b00000000,
0b00000000,
0b00000000,
0b00000000,
0b00000000,
0b00000000,

8,8,
0b00000000,
0b00000000,
0b11101110,
0b00111000,
0b01000100,
0b11101110,
0b11000110,
0b00111000,

8,8,
0b10000010,
0b10110011,
0b00011001,
0b01000110,
0b11100000,
0b00000000,
0b00000000,
0b00000000,

8,8,
0b10000010,
0b11011010,
0b10110000,
0b01000100,
0b00001110,
0b00000000,
0b00000000,
0b00000000,

8,8,
0b00000000,
0b01110100,
0b10111010,
0b10010010,
0b01101100,
0b00000100,
0b00111000,
0b00000000,

8,8,
0b10111010,
0b10010011,
0b00101001,
0b01000110,
0b11100000,
0b00000000,
0b00000000,
0b00000000,

8,8,
0b10111010,
0b11010010,
0b10101000,
0b01000100,
0b00001110,
0b00000000,
0b00000000,
0b00000000,

};
